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Badland game of the year edition art book12/20/2023 ![]() Similarly, the musical cues and sound effects play their part in setting a moody tone. ![]() Their bright eyes and glimpses of movement draw the player's attention away just enough to appreciate the gorgeous background art, without distracting from the task at hand. Pierced by ominous blinking lights and unsettling architecture, the deep, foreboding woods hide their own secrets as curious figures watch silently from afar. The GOTY edition also offers loads of local multiplayer fun: up to four players can compete against each other on 27 different deathmatch stages or work together to survive through all 100 levels of the co-op campaign. We can't go any further without praising the gloriously grim art style, which may borrow from Limbo's shadowy palette, but ultimately stands out thanks to its sprawling jungle setting. BADLAND: Game of the Year Edition has been redesigned for the Xbox One with new analog stick controls and gorgeous Full-HD visuals. Rest assured - there's a seriously vicious streak to Badland's difficulty, even if it starts off a little meek. On top of that, you're judged based on time, skill, and the amount of clones you bring to the end, with bonus missions adding to the replayability of passed levels. Using your weight to break through foliage, shrinking down to navigate tiny passages, and rolling at high speeds to escape crumbling stalactites all make for memorably dynamic moments.Įventually, you'll face levels with no checkpoints at all, and these pretty much require flawless execution to survive. Whether it's changing size, morphing your shape or even cloning yourself, more and more gameplay mechanics are slowly unveiled as you progress, without an annoying tutorial to introduce them first. Once you've gotten the hang of flying, the game frequently throws new surprises your way to mix things up with something bizarre. Controlling your momentum and positioning is vital, with each tap of the 'a' button prompting a flap of your wings and a little extra height, which soon becomes second nature. Think Flappy Bird, but much better and put through a Tim Burton blender. The controls have been expanded for the analog stick and triggers, a change that each level of the game has been carefully tuned to accommodate. The environment is filled with spindly branches, narrow caves and half-operational graveyards of industry, all waiting to slow your progress so if the screen catches up to your creature then it's back to a checkpoint and a chance to re-evaluate your surroundings. BADLAND: Game of the Year Edition is redesigned for the consoles and Steam and builds on the beautiful, hand-painted graphics of the original with enhanced Full-HD visuals. From the very first level, the left-hand side of the screen acts as a punishing timer, making sure that the pace is kept frantic and your aim is to always keep moving.
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